Sacred Sand is a one man project made entirely by SilverHyena, who might be most known for their art and webcomics. The game is a free to play visual novel created using the Ren'Py game engine. It features 21 different endings with 7 different obtainable characters. An interesting feature to the game is that none of the endings are inherently 'bad endings' as what is expected in many other visual novels of the genre. The game was created with the player's ability to choose the decisions natural to them without punishment in mind.
Lorr is a merchant who is currently set up at an outpost in order to help supply the Gradoan army. The outpost was set up in an attempt to put a halt to the recent attacks made on the main city by the Shaherons, a tribe of people that live in the desert. The reasons for this sudden increase in violence is unknown, but that's hardly Lorr's problem--until the outpost gets raided and he ends up being captured by none other than the second prince of Shaheron.
(Taken directly from the author's thread for the game, here)
Lorr is the playable character in the game Sacred Sand. As a character Lorr is easy to get along with though he has his moments of insensitivity.
Aydin is the son of a noble family who is a high ranking soldier in the Gradoan army. He's known Lorr practically since birth as Lorr's mother was one of the maids in his manor, and while Aydin comes off as a naturally stoic and unsociable type of character he seems to loosen up around Lorr.